Weapons
Appearance
Weapons are essential in early game for hunting small game for protein. Without a Hunting Bow you will need to chase down your food.
Both early and late game Weapons are absolutely necessary for defense against Threats like hostile animals and Rogues & Hunters
Ammunition
Bows and Guns require ammunition to shoot or fire.
Crafting

Most weapons are crafted in your player's Inventory Screen using
Inventory Crafting in the
Weapon tab
or inside the:
Workbench (higher-end weaponry).

Ammunition can also be crafted in your player'sInventory Screen using
- Inventory Crafting in the
Ammunition tab'
Skins
-
Weapon Skins
Looting
Once you advance in the game and are equipped to take on hunter bases, and defeat the hunters, you have a chance to loot their base.
- Claymores and grenades are part of the loot table for their base storage chests
Weapon Index
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▼ Bows | ||||
Name | Crafting | Ammo Compatibility | Durability (in Shots) | |
---|---|---|---|---|
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Hunting Bow | inventory | Wooden Arrows • Premium Arrows • Grenade Arrows | 75 + final breaking shot |
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Recurve Bow | Workbench | Wooden Arrows • Premium Arrows • Grenade Arrows | 75 + final breaking shot |
▼ Guns | ||||
Name | Crafting | Ammo Compatibility | Durability (in Shots) | |
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Pistol | inventory | Pistol Rounds | 120 + final breaking shot |
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Revolver | inventory | Revolver Rounds | 70 + final breaking shot |
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Shotgun | inventory | Shotgun Shells | 60 + final breaking shot |
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Double Barrel Shotgun | Workbench | Shotgun Shells • Shotgun Slugs | 60 + final breaking shot |
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Rifle | inventory | Rifle Rounds | 60 + final breaking shot |
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Lever Action Rifle | Workbench | Rifle Rounds • Incendiary Rounds | 60 + final breaking shot |
▼ Explosives | ||||
Name | Crafting | Ammo Compatibility | Number of Uses | |
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Molotov Cocktail | Workbench | — | single-use |
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Grenade | Workbench | — | single-use |
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Claymore | Workbench | — | single-use |
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Breaching Charge | Workbench | — | single-use |
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BCU Cracker | Lathe | — | single-use |
▼ Tools | ||||
Name | Crafting | Ammo Compatibility | Durability (in Strikes) | |
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Steel-head Axe | inventory | — | ? |
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Pick Axe | inventory | — | ? |
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Glow Stick | inventory | — | - |