Weapons
Weapons are indispensible to hunt for meat or defend oneself effectively against threats like hunters or animals. Projectile weapons naturally require some form of ammunition in order to be of use.
Obtainability
Almost all weapons must be crafted and cannot be looted. Claymores and grenades are the only exceptions and can somewhat regularly be found in storage chests inside hunter bases.
Weapon Index
▼ Bows | ||||
Name | Crafting | Ammo Compatibility | Durability (in Shots) | |
---|---|---|---|---|
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Wooden Bow | Inventory | Wooden Arrows • Premium Arrows • Grenade Arrows | 75 + final breaking shot |
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Recurve Bow | Workbench | Wooden Arrows • Premium Arrows • Grenade Arrows | 75 + final breaking shot |
▼ Guns | ||||
Name | Crafting | Ammo Compatibility | Durability (in Shots) | |
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Pistol | Inventory | Pistol Rounds | 120 + final breaking shot |
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Shotgun | Inventory | Shotgun Shells | 60 + final breaking shot |
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Revolver | Inventory | Revolver Rounds | 70 + final breaking shot |
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Rifle | Inventory | Rifle Rounds | 60 + final breaking shot |
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Double-Barrel Shotgun | Workbench | Shotgun Shells • Shotgun Slugs | 60 + final breaking shot |
▼ Explosives | ||||
Name | Crafting | Ammo Compatibility | Durability | |
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Molotov Cocktail | Workbench | — | single-use |
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Grenade | Workbench | — | single-use |
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Claymore | Workbench | — | single-use |
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Breaching Charge | Workbench | — | single-use |
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BCU Cracker | Lathe | — | single-use |
▼ Tools | ||||
Name | Crafting | Ammo Compatibility | Durability | |
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Axe | Inventory | — | ? |
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Pick Axe | Inventory | — | ? |
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Hammer | Inventory | — | ? |
Stats and Upgrades
On Subsistence Wiki we indicate a base weapon with a 000. This shows that the weapon has not been upgraded. A weapon can be upgraded using the Workbench under the Upgrade tab. These upgrades have a cost in Crafting Materials, Power, and Mass.
For weapons there are 3 upgrades available: File:Firepower button-icon.png Firepower, File:Clip Size button-icon.png Clip Size, and File:Reload Speed button-icon.png Reload Speed. They can be upgraded a total of 4 times, showing their respective buttons on the icon.
Example: File:Revolver 100-icon.png
Revolver (Example weapon) | ||
Firepower | Clip Size | Reload Speed |
---|---|---|
Revolver 100 | Revolver 010 | Revolver 001 |
Revolver 200 | Revolver 020 | Revolver 002 |
Revolver 300 | Revolver 030 | Revolver 003 |
Revolver 400 | Revolver 040 | Revolver 004 |
This means that a fully upgraded weapon will be referred as 444 with every combination in between.