Weapons

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Weapons are indispensible to hunt for meat or defend oneself effectively against threats like hunters or animals. Projectile weapons naturally require some form of ammunition in order to be of use.


Obtainability

Almost all weapons must be crafted and cannot be looted. Claymores and grenades are the only exceptions and can somewhat regularly be found in storage chests inside hunter bases.


Weapon Index


▼ Bows
Name Crafting Ammo Compatibility Durability (in Shots)
Wooden Bow Inventory Wooden ArrowsPremium ArrowsGrenade Arrows 75 + final breaking shot
Recurve Bow Workbench Wooden ArrowsPremium ArrowsGrenade Arrows 75 + final breaking shot

▼ Guns
Name Crafting Ammo Compatibility Durability (in Shots)
Pistol Inventory Pistol Rounds 120 + final breaking shot
Revolver Inventory Revolver Rounds 70 + final breaking shot
Shotgun Inventory Shotgun Shells 60 + final breaking shot
Double-Barrel Shotgun Workbench Shotgun ShellsShotgun Slugs 60 + final breaking shot
Rifle Inventory Rifle Rounds 60 + final breaking shot
Lever-Action Rifle Workbench Rifle RoundsIncendiary Rounds 60 + final breaking shot

▼ Explosives
Name Crafting Ammo Compatibility Number of Uses
Molotov Cocktail Workbench single-use
Grenade Workbench single-use
Claymore Workbench single-use
Breaching Charge Workbench single-use
BCU Cracker Lathe single-use

▼ Tools
Name Crafting Ammo Compatibility Durability (in Strikes)
Axe Inventory ?
Pickaxe Inventory ?
Hammer Inventory ?