Datasheet: Difficulty Mode Differences

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DIFFICULTY MODE DIFFERENCES


EASY NORMAL HARDCORE
Default HP / SP 90 80 60
Hunter Strength 50 % 59 % 65 %
Hunter Bases
( Singleplayer )
2 3
Sensory Range
( Animals / Hunters )
normal larger than normal
Predator Quantity fewer than normal normal more than normal
Loot Quantity normal less than normal
HP / SP Gain
Losses ( Death )
− 2 − 4 − 6
Inventory
Losses ( Death )
nothing one third of all stacks everything
Wetness Chill − 2.0 °C − 4.0 °C − 5.5 °C
Harshness
of Seasons
milder than normal normal
Game Guides
Basic Guides:Before you start • Game Terms

Datasheets:Animal HP • Difficulty Mode Differences • Weapon Firepower • Weapon Repair Costs (Hunters Disabled) • Weapon Repair Costs (Hunters Enabled) • Weapon Upgrade Costs
Gameplay Guides:Getting Started • Building • Crafting • Weapons • Threats • Base Defense